Futuremark 3DMark 06测试——满足主流3D应用
Futuremark 3DMark 06 v1.10 noAA
VS3.0 PS3.0 Resolution=1024x768 |
3DMark Score
|
2431 |
SM2.0 Score |
918 |
HDR/SM3.0
Score |
874 |
CPU
Score |
1883 |
Game Score |
N/A |
GT1 - Return To
Proxycon |
7.425 FPS |
GT2 - Firefly Forest |
7.869 FPS |
CPU1 - Red
Valley |
0.600 FPS |
CPU2 - Red Valley |
0.946 FPS |
HDR1 - Canyon Flight |
6.744 FPS |
HDR2 - Deep Freeze |
10.743 FPS |
Fill Rate -
Single-Texturing |
860.969 MTexels/s |
Fill Rate - Multi-Texturing
|
2248.855 MTexels/s |
Pixel Shader |
64.355 FPS |
Vertex Shader -
Simple |
178.224 MVertices/s |
Vertex Shader -
Complex |
36.711 MVertices/s |
Shader Particles
(SM3.0) |
16.703 FPS |
Perlin Noise (SM3.0) |
21.997 FPS |
方正S410IG-T650BQ学生版笔记本标配的NVIDIA GeForceG 105M独立显卡,相比与前代的GeForce 9300M GS显卡在制作工艺与功耗控制上均略有提升,而2431得分成绩在处理主流3D游戏时就足够,但一些大型的3D场景时就会力不从心。
我来说两句